I’ve switched to a different facebook publishing plugin. Yay!
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I’ve switched to a different facebook publishing plugin. Yay!
I reconfigured the new install of Dynmap and have set the new full renders in motion! It’ll probably be a few days before everything is done, but for now you can view the full renders of some of the smaller worlds at the new dynmap link along the top nav bar of the site!
I formally appologize to everyone that was playing tonight. Apparently dynmap had some serious issues (still unknown) and freaked out the server, crashing it. Since it was down, I figured now is as good a time as any to run all necessary updates, as well as install a new 1TB WD Black hard drive. I will be localizing Dynmap instead of offloading it to my small linux box, as it can’t handle the number of files very well anymore.
To put it gently, the current tileset is roughly 18.5 million files, at around 207GB of data. Yeah…
Anyway, we will be back up shortly.
Pics from the new nether using the awesome steampunk pack!
Here’s some new pics from the bad ass steampunk theme, plus a bunch of new block mods.
Hey everyone, I have a lot for you today!
1) I stopped the world generation stopped at just under 5%, as it had close to 5.5 million records in the dynmap queue.
2) We have a new world, Epsilon!
3) 2 new dedicated members, TheDoctor850 and JediMasterJ! Hobblezilla and DemonLlama122 were also on for quite a while last night. AWESOME!
4) We have removed towny and have gone with Residence instead. Since there are not enough people to worry about towns and all of the BS associated with them, residence seems to be the way to go.
5) We have breached the 40GB of data mark (currently at 43.7GB)
Yay for activity!
Due to low usage, I’ve decided to begin a huge world generation routine on the server. I will be generating a massive radius of chunks (1,562,500 chunks or something like that).
Anyway, I’m calculating roughly 12 days to complete, but we’ll see.