New Players!

Hey everyone, I have a lot for you today!

1) I stopped the world generation stopped at just under 5%, as it had close to 5.5 million records in the dynmap queue.

2) We have a new world, Epsilon!

3) 2 new dedicated members, TheDoctor850 and JediMasterJ!  Hobblezilla and DemonLlama122 were also on for quite a while last night.  AWESOME!

4) We have removed towny and have gone with Residence instead.  Since there are not enough people to worry about towns and all of the BS associated with them, residence seems to be the way to go.

5) We have breached the 40GB of data mark (currently at 43.7GB)

Yay for activity!

Rocking AuthDB!

AuthDB is up and running (and tested!) on the server.  You can create a GCWorld Industries account in game, or create one on the site.  Just be sure to use the same screen name as your MC name!

If you already have a GCWorld Industries account that has a different name, use the /link command to link your MC name to your GCWI name.

~GC Out!

Awesomesauce!

I’ve analyzed all of the worlds and fixed several issues, but most of the extra worlds are a bit broken.  Random chunk blocks around the spawn areas exploded in corruption, but beyond that, we’re golden!

Home World – Towny is up and rocking.  There is a random monolith somewhere within a 1000 block radius of spawn point.  Find it and get a prize!

GCWorld – expanded out to 1,000,000 blocks!  YEAH BABY!

Rapture – Cleaned up more junk water blocks.

New cash code (money20123101) for $1000 in game cash.

Are you even reading these messages?

AuthDB integrated!  You will most likely need to register here in order to do anything in the game. ;)

Server Maintenance

Hey all.  The server is currently down for backups and cleaning.  I’m knocking out the old junk files from plugins past and am backing up the entire server into a super compressed 7zip archive.  7zip FTW!

I’ve also purged and re-created the git repository for the nightly backups.  The downside of using git for minecraft is that it bloats rapidly due to the world files being binary files.

Anyway, the backup has been running for around 20 minutes now, and we’re at about 20%  complete, so we have a while to go.  Once it’s all done, I’ll have it back up and running as soon as git is done doing it’s thing.

Also, you may have noticed that the Dynmap is down.  I updated it as well as purged all of the tiles!  Yup, I’m going to rebuild all of the tiles using the new settings for better biomes.  :)