Sorry about the delay folks. The GCWorld Minecraft Server has been updated to 1.2.5-R3 (or something like that).
Anyway, it’s good to go! I’ve been having a few issues with dynmap, but I think I’ll be able to handle those as updates roll on.
Sorry about the delay folks. The GCWorld Minecraft Server has been updated to 1.2.5-R3 (or something like that).
Anyway, it’s good to go! I’ve been having a few issues with dynmap, but I think I’ll be able to handle those as updates roll on.
Probably wont be on much at all for the next…… 5 days. maybe a bit on the weekend but then it will die off again until the end of the semester. sorry guys!
lol. What are your plans this weekend?
Well folks, you may have noticed that the server is down. I’m restoring everything from a backup taken 15 minutes before attempting the upgrade.
The upgrade was technically successful, but it broke the following bank of plugins…
Needless to say, I’m not upgrading… I’ll make a post when the server is back online. :)
Here are my optimistic predictions for the future of minecraft…
Hey everyone, the server has been as updated as it can get. We’re still rocking Bukkit 1.1-R4, since R5 is buggy as hell and R6 won’t even launch. I have about a dozen plugin updates sitting in a folder till bukkit gets their act together and produces a valid build.
Anyway, a handful of plugins are up to date and running. Really not much to say since Bukkit made the announcement that they are now working for Mojang instead of Bukkit. Kudos to them for landing paying jobs doing what they like to do, but damn, what a loss to the community.
Thankfully, the fine folks at Spout are gearing up for the eventual full replacement of Bukkit. They have a bad ass server build up and running (not quite ready for prime time, but still awesome), and they’ve had the EPIC spoutcraft client out for a while now. If you’ve played on the server, you know how much I love spout and spoutcraft. :)
TL;DR: latest bukkit build blow, bukkit is slowly dying, spout is kicking more ass then ever, the server is going to stay as it is until either bukkit releases a non-shit JAR or spout finishes the spout server and the bukkit compat layer.
More to come in another post.
I’ve switched to a different facebook publishing plugin. Yay!
I reconfigured the new install of Dynmap and have set the new full renders in motion! It’ll probably be a few days before everything is done, but for now you can view the full renders of some of the smaller worlds at the new dynmap link along the top nav bar of the site!
I formally appologize to everyone that was playing tonight. Apparently dynmap had some serious issues (still unknown) and freaked out the server, crashing it. Since it was down, I figured now is as good a time as any to run all necessary updates, as well as install a new 1TB WD Black hard drive. I will be localizing Dynmap instead of offloading it to my small linux box, as it can’t handle the number of files very well anymore.
To put it gently, the current tileset is roughly 18.5 million files, at around 207GB of data. Yeah…
Anyway, we will be back up shortly.
Pics from the new nether using the awesome steampunk pack!