Upgrade to 1.2.x FAILED

Well folks, you may have noticed that the server is down.  I’m restoring everything from a backup taken 15 minutes before attempting the upgrade.

The upgrade was technically successful, but it broke the following bank of plugins…

  • rail driver
  • message changer lite
  • sign lift – Really Important
  • handy torch
  • under water torch – Really Important
  • SPOUT – SUPER FREAKIN IMPORTANT
  • power netherrack
  • authdb – Really Important
  • lore time
  • intellidoors
  • pocket utilities
  • tactical bacon
  • sort inventory – Really nice to have…
  • stained glass – Necessary
  • pavement – Necessary
  • spout cheats
  • global bank – Really Important
  • spout flight
  • spout trade
  • jukebukkit
  • dark blocks – Necessary
  • spout materials – Necessary
  • spout LWC
  • painted stones – Necessary
  • home block
  • All of minecart mania – SUPER FREAKIN IMPORTANT

Needless to say, I’m not upgrading…  I’ll make a post when the server is back online.  :)

Predictions for the future!

Here are my optimistic predictions for the future of minecraft…

  1. Bukkit releases 1.2 Tons of mods are deprecated.
  2. Spout server is officially released. A good chunk of bukkit developers head to spout.
  3. Spout creates compatibility layer
  4. More bukkit developers give up hope on bukkit.  Some move to spout, others quit.
  5. Bukkit dies out.  More developers quit, more plugins fade into the past.
  6. Minecraft API is released.
  7. Some new developers arrive on the scene to support Minecraft API
  8. Spout builds a compat layer to hook into MCAPI, new developers show up on Spout.
  9. Spout optimizes, using all of the MCAPI features (which are not much at this time), cleans house of garbage code, kicks a lot of ass.
  10. Spout development slows down as MC development slows down.  Bukkit is a past relic, bukkit compat is deprecated.
  11. Dawn of 2013, bukkit compat is dropped, all but a handfull of bukkit developers remain, spout becomes revered as the best of MC.
  12. Mid 2013, spout branches away from MC and becomes more or less an MC clone with an insane amount of features.  Spout’s followers become legion, Spout developers outnumber Mojang developers 3 to 1.
  13. End of 2013, Mojang files lawsuits against Spout, claiming copy right infringement.  Spout proves that all of it’s code is unique and very different from MCs.
  14. Dawn of 2014.  I’m not even going to try and predict what will happen here.  :P

Updates!

Hey everyone, the server has been as updated as it can get.  We’re still rocking Bukkit 1.1-R4, since R5 is buggy as hell and R6 won’t even launch.  I have about a dozen plugin updates sitting in a folder till bukkit gets their act together and produces a valid build.

 

Anyway, a handful of plugins are up to date and running.  Really not much to say since Bukkit made the announcement that they are now working for Mojang instead of Bukkit.  Kudos to them for landing paying jobs doing what they like to do, but damn, what a loss to the community.

 

Thankfully, the fine folks at Spout are gearing up for the eventual full replacement of Bukkit.  They have a bad ass server build up and running (not quite ready for prime time, but still awesome), and they’ve had the EPIC spoutcraft client out for a while now.  If you’ve played on the server, you know how much I love spout and spoutcraft.  :)

TL;DR: latest bukkit build blow, bukkit is slowly dying, spout is kicking more ass then ever, the server is going to stay as it is until either bukkit releases a non-shit JAR or spout finishes the spout server and the bukkit compat layer.

 

More to come in another post.

Unexpected downtime

I formally appologize to everyone that was playing tonight.  Apparently dynmap had some serious issues (still unknown) and freaked out the server, crashing it.  Since it was down, I figured now is as good a time as any to run all necessary updates, as well as install a new 1TB WD Black hard drive.  I will be localizing Dynmap instead of offloading it to my small linux box, as it can’t handle the number of files very well anymore.

To put it gently, the current tileset is roughly 18.5 million files, at around 207GB of data.  Yeah…

 

Anyway, we will be back up shortly.